Showing posts with label While the world burns Farmville. Show all posts
Showing posts with label While the world burns Farmville. Show all posts

Sunday, September 25, 2011

More Facebook fail with bonus Netflix kvetching

Yet more fail to add to Facebook: There is no such thing as a free lunch from Amy of Discovery News.




Mad at Facebook and/or Netflix? It's okay. You're not alone.
Add this to the part of Silly Sustainability Saturday: While the world burns, Farmville thrives about social gaming, and I've posted three out of four entries with Facebook as a topic. I think that's enough for one weekend. I don't need to take this month's Nablopomo "Return" theme that seriously!

Above originally posted as part of Overnight News Digest: Science Saturday (Autumnal Equinox 2011 edition) on Daily Kos.

Wednesday, August 24, 2011

Meta: Social Media Status update



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On August 1st, I made the following promise on Dreamwidth.
That concludes this irregular status update. Next one whenever I pass 500 on Twitter, 450 on Facebook, 150 on Daily Kos or LiveJournal, 50 on Dreamwidth, or 25 on any of the other services, whichever comes first. If it's Crazy Eddie's Motie News passing 25, I'll crosspost it there, too.
As you can tell both from the bolding and that you're either reading it on Crazy Eddie's Motie News or you're seeing the "crossposted to Crazy Eddie's Motie News" notice while reading it on Dreamwidth or LiveJournal, my Blogspot/Blogger followers hit 25. I'm actually a bit late, as the event happened late last week (thank you John Henry for being the 25th follower), but I had a good excuse--it's final exam time. Notice that my posting rate slowed down early this week, as I was grading. Final exams are now graded, so it's time to post the next update.

Twitter: 478
Facebook: 423 (was as high as 424)
Daily Kos: 140 (still down from 141)
Livejournal: 124
(down from 125, although the person who defriended me is now subscribed to me on Dreamwidth)
Huffington Post: 107 fans and 106 friends
(I've had this account for a while, but never got around to including it until now)
Dreamwidth: 41
Crazy Eddie's Motie News: 25
YouTube: 18 friends and 12 subscribers
(I could have more, but I'm not impressed by the people who try to friend me on YouTube)
Journalfen: 8 (no movement for months here)
Google+: 5 (New!)
Flickr: 1
Posterous: 1

Now I'm wondering if I should get a Tumblr account. The coolest kids seem to be on that service.

That concludes this irregular update. Next one whenever I pass 500 on Twitter, 450 on Facebook, 150 on Daily Kos or LiveJournal, 50 on Dreamwidth or Blogspot/Blogger, or 25 on any of the other services, whichever comes first.

Monday, May 9, 2011

How to convert Farmville players into real farmers, maybe

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Over on my LiveJournal blog, I have a tag that I use as a catch phrase, "While the world burns, Farmville thrives." I've been wondering when I'd find a story to blog about here on Crazy Eddie's Motie News where I could use that tag. I finally found it, courtesy of one of my Twitter followers, @WhereMyHoseAt.






Time: Take Your Farmville Addiction a Step Further - Become an Online Farmer
You've played Farmville on Facebook. Now you can play farming for real.

The UK's National Trust (a charity established to preserve and protect ancient buildings and countryside landscapes) has set up My Farm, a people-powered online farming project.
What the National Trust is doing is crowd-sourcing farming and turning that project into an educational game. As for how that will work out, I'll just say that the video game experts are skeptical. From the story in The Guardian that Time picked up on.
But Nicholas Lovell, a games consultant and founder of the Gamesbrief blog, is yet to be convinced: "There is something in the idea that people like to grow, nurture and beautify things. But Farmville's success is down to the craftsmanship of hooking into basic human psychology: the need to finish things we've started, to return gifts when we're given them and many, many more.

"A Farmville for which people had to pay £30 to access would have flopped miserably. By charging for access, the National Trust is taking the success of Farmville as being about farming, when I think it was about bringing accessible, cost-effective, well-designed gaming to a new audience."
As The Guardian reported, Zynga refused to comment.

This project is also a charity fundraiser.
Arthur Potts Dawson, co-founder of the mutual business, the People's Supermarket which now has 1500 members, said: "MyFarm is brave, even mad, but the People's Supermarket was considered mad when we started. Both help prevent you blindly walking around a supermarket not knowing where your food comes from." The online farmers will need to pay a one-off £30 fee to join, which also allows them to visit the farm in person. Reynolds defended the fee. "We are a charity and there is a big upfront cost we need to cover. It feels like a reasonable cost. If we get many more [than 10,000] we could reduce the fee in the future conceivably."
In addition to getting access to the real life farm should they ever choose to visit, the virtual farmers will get a vote in how the farm is run. That should be interesting to follow.
As for how what appeal this might have to Farmville players, Time has an answer.
But if you feel you've got as much fun as you can from Farmville, perhaps this is the logical next step. Either that, or buy your own actual farm. This option is somewhat cheaper.
Maybe this will work. In the meantime, while the world burns, Farmville thrives.